maandag 6 mei 2019

ARCANA Adventures

Stuff I am working on for my new setting, potentially available for my family game. The setting includes elements that I have developed in stories over the last twenty years. 

"The World of ARCANA was once a realm of magic, peace and progress. Great artifacts were fashioned from the magical substance of Arcanite. Guarded by the Dragon Knights, the Emperor reigned just and wise. Until, one fateful day, the Emperor was betrayed. The Dragons vanished, and all magical progress was lost to history. Now, the Western Kingdoms remain free while the Eastern Empire toils under the weight of the evil Undying Emperor. The Knights of Palladium now wage a continuing battle to contain the mindless hordes of the Undying Emperor."


The Western Kingdoms are bastions of Good, protected by faithful knights and shielded by divine power. Palladium is its mightiest city, a center of commerce and diplomacy. The Eastern Empire is a realm of Evil. The old Imperial capital of Aurora now lies perpetually shrouded beneath dark clouds and thunderstorms. Separating the east and west is the Shadow Veil, a dark curtain of smoke and death.



The Western Kingdoms are bounded to the west by the great Sea of Storms. To the south lies the secretive continent of Savagar, with its stark deserts and primal jungles. Beyond the Eastern Empire lie the lands of Yang, where the Enlightened hold sway. Far to the north lies the Hidden City, where an ancient force of Evil is imprisoned in ice.



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