According to sages the word "goblin" stems from "gob-ling", a creature made from gob. True enough, goblin infestations usually involve large green pools of slime, from which these nasty and skitterish deviants are spawned.
The slime is speculated to be the very protean arcane reagent from which life itself is born, liquid essence of the Mother of Monsters. In concentrated form, it is highly volatile and magical, leading many human warlords and mad wizards to hunt down sources of goblin infestation, to harvest their spawning slime. The slime is a key component in the weaponized wildfire, employed by the navy of Aurora.
When left unattended, the slime spawns goblins according to the conditions. A small pool in cool environs, such as a dank cave, can spawn a few (1-4) goblins over the course of a week. Larger pools, in warmer climes, can spawn a dozen or more (3-18) goblins per day.
Goblins populations and their birthing pools are thickest beneath the Echor Mountains, in the former dwarven vaults, but recently have proliferated across the kingdoms of the Sovereignty. In the last ten years, almost all settlements in the Sovereignty have come across goblin slime pools and the cruel small creatures are becoming a pest.
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